VR Setup Guide

Reach into virtual reality with the Leap Motion Controller and Universal VR Developer Mount.
Vr-new-bundle
Our technology is designed to be hardware-agnostic, working with a wide range of VR headsets on Windows. And it only takes a few minutes to get started.
Pick your hardware below to watch a quick setup video, then install the Orion software and dive into the latest demos. Developers can also start building with our VR integrations and UX design insights.

Oculus Rift DK2

Attach the VR mount to your Rift, then download the latest Oculus PC runtime and run the installer.
  • For more detailed instructions for DK1 and DK2, see this PDF.
  • Some older demos may require older versions of the runtime. DK1 support is also available except for runtimes beyond 0.8.0.
  • For runtime 1.3+ you will need to enable applications from unknown sources in the Oculus App Settings (more info here).
  • The Oculus firmware limits bandwidth for the DK2’s built-in USB port, which harms the controller’s performance. We recommend using the free cable extender bundled with the mount to connect the controller directly to the computer.

Oculus Rift CV1

Attach the VR mount to your Rift, then download the latest Oculus PC runtime and run the installer. Be sure to enable applications from unknown sources in the Oculus App Settings (more info here).
Note: Some older demos may require older versions of the runtime.

HTC Vive

Attach the VR mount to your Vive, then download and run the latest Vive setup installer.

Orion Software Setup

  • Download the Orion SDK and run the installer bundled with the package.
  • Click Settings… from the new Leap Motion system tray icon, go to the Troubleshooting tab, and select Recalibrate Device. If you can’t recalibrate to 90% or greater, see our calibration tips. This is necessary for optimal VR tracking.
  • On the General tab, check Allow Images. This allows apps to access the infrared video passthrough. (See example here)

VR Integrations

VR Design 101

Forget what you know about traditional user interface design. It’s time to experiment and create in ways that previously existed only in the pages of science fiction.