ULTRALEAP Plugin FOR UNITY
Tools and utilities to connect Unity applications to hand tracking data. Award-winning Interaction Engine to use and apply real-world physics, tools you need to rig your own 3D hand assets, and optimized and rigged hand models.
There are different options for installation, choose the best one for you:
A minimal interface between Unity and Ultraleap Hand Tracking Software. Render a basic set of hands, attach objects to hand joints, and more.
Physics representations of hands and VR controllers, fine-tuned with interaction heuristics to provide a fully-featured interaction API. Includes grasping, throwing, stable “soft” collision feedback, and hand proximity detection. Also comes with a suite of examples and prefabs.
Set of scripts to help you bind Ultraleap data to your own hand assets. Provides the tools you need to rig your own 3D hand assets, including the powerful hands-auto-binding-tool. Also comes with range of optimized and rigged hand models.
Documentation & GET STARTED
Full Unity documentation is available on our Developer Resources site. This includes:
Detailed setup guide
How to upgrade from previous versions of our Unity Modules
Core concepts, components, and prefabs
How to get started with each module (Hands, Interaction Engine, Core)