core_asset, unity, module

Unity Modules 4.8

Changelog

This release is for 2019 LTS

Major upgrade to Hands Module

  • New process for Automatically binding a rigged hand to leap data

  • New process for Manually binding a rigged hand to leap data

  • Optionally add positional and rotational offsets to any connected leap data point

  • RiggedHand.cs will be removed in a future release as its functionality is now covered by the hands module.

Thanks to our contributors:
@zalo
@TheMunro
@MaxPalmer-UH / @DrMaxP
@MattGrayUL
@KarenEnglish
@ElliotPadfieldUL