What's New

  • Greater finger dexterity and fingertip precision
  • Better hand pose stability and reliability
  • Faster and more consistent initialization
  • Smoother hand and finger movements
  • Improved tracking fidelity on backgrounds and bright lighting
  • More accurate shape and scale for hands
  • Significantly improved performance on embedded “Rigel” devices
  • LeapC is now the officially supported API included in the SDK. LeapAPI has been deprecated
  • Changed the fingertip location in LeapC applications such that the point defines the center of a sphere whose edge is at the fingertip. Previous output was defined such that the point was at the edge of the fingertip
  • Removed LeapCSharp and associated functionality from the SDK. It can now be found as part of UnityModules
  • Removed Leap.dll, all associated language bindings (LeapPython, LeapJava, Objective-C) and samples
  • Added a feature that pauses the device when no clients are connected (note: the Leap Control Panel is a client)
  • LeapC makefile now generates all the samples correctly
  • Fixed a hang at service shutdown
  • Fixed an issue where hands could initialize on top of other hands