• Added in the LeapCSharp .NET 3.5, 4.0 and 4.5 DLLs
  • Addressed a judder issue in LeapC when application render FPS and tracking FPS were out of sync
  • Improved initialization when running at lower frame rates
  • Better tracking and higher FPS while in robust mode
  • Improved tracking on the edge of the field of view
  • Adjusted the gamma in the VR Visualizer when in Robust Mode
  • Added an FPS counter in the VR Visualizer
  • Updated the VR Visualizer to support Oculus 1.3
  • Also updated the VR Visualizer to support HTC Vive