Requires: Core Asset 4.3.4
- Updated to support Unity 2017.3
- Added ability to force a controller to grasp an object
- Fix a bug where the physics representation of the hands would explode sometimes when switching between curved spaces
- Added the SwapGrasp function and a corresponding example scene, allowing you swap a grasped object with another object in the scene.
- Correctly account for the Physics.autoSyncTransforms state during the Interaction Manager update.