unity, module

Hands Module 2.1.1

Requires: Core Asset 4.1.5

What's New:

  • Fixed initialization bug in PolyHand.cs 
  • LeapVRTemporalWarping (in Core Asset) has new functionality for the Sync Mode enum. Most scenes should be set to LOW_LATENCY while AR scenes using video passthrough should be set to SYNC_WITH_HANDS