What's New:
- Enhancement: smoothed interpolation chooses optimal value automatically
- Enhancement: Added SerializableDictionary to /DataStructures/
- Enhancement: added MinHeap to /DataStructures/
- Enhancement: attributes properties can be disabled by other properties
- Fix: removed redundant pinch variables
- Fix: improved multi-value attribute editing
- Fix: removed "Either" from iHandModel's Chirality enum
- Fix: compile error from RiggedHand and RiggedHandMobile
- Upgraded LeapC - PR#437
- Enhancement: improved AutoFind attribute
- Fix: updated LeapCSharp.NET.3.5.dll to handle new device serial numbers
- Fix: removed all foreach loops for performance
- Fix: LeapVRTemporalWarping has new functionality for the Sync Mode enum. Most scenes should be set to LOW_LATENCY while AR scenes using video passthrough should be set to SYNC_WITH_HANDS
- Fix: In LeapServiceProvider, interpolation enabling/disabling is now hidden and on by default.
Requirements
- Leap Motion Orion 3.X
- Oculus Rift 0.8.0+
- Unity 5.3+
- Windows
Compatible Modules
- Leap Motion Interaction Engine 0.2.03
- Attachments Module 1.0.3
- Detection Examples 1.0.2
- UI Input 1.2.0