Fix: Issue #76 & #50 & #49#33- Physics hands lag behind graphics hands if LeapImageRetriever not present
Relaxed hand chirality restriction which could interfere with hand initialization. Added EnforceHandedness check box to * LeapHandController component which is off by default
Fixed issue where hands would not scale properly when LeapHandController is scaled
When code compile is triggered while editor is running, the editor playback is now stopped automatically to avoid editor freezes triggerd by hot reloading