Leap Motion Unity Modules
Classes | Enumerations
Leap.Unity.Attributes Namespace Reference

Classes

class  AutoFindAttribute
 
class  CombinablePropertyAttribute
 
class  CombinablePropertyDrawer
 
class  DisableAttribute
 
class  DisableIf
 
class  DisableIfAll
 
class  DisableIfAny
 
class  DisableIfBase
 Conditionally disables a property based on the value of another property. The only condition types that are currently supported are bool types, and enum types. The property has two arguments names 'equalTo' and 'notEqualTo'. Exactly one of them must be specified, like so: More...
 
class  EditTimeOnly
 
class  EnumFlags
 
interface  IAdditiveDrawer
 
interface  IAfterFieldAdditiveDrawer
 
interface  IAfterLabelAdditiveDrawer
 
interface  IBeforeFieldAdditiveDrawer
 
interface  IBeforeLabelAdditiveDrawer
 
interface  IFullPropertyDrawer
 
class  ImplementsInterfaceAttribute
 
class  Incrementable
 
interface  IPropertyConstrainer
 
interface  IPropertyDisabler
 
class  MaxValue
 
class  MinMax
 
class  MinValue
 
class  OnEditorChangeAttribute
 Use the OnChange attribute to recieve a callback whenever a field is changed. The callback can be in the form of: More...
 
class  UnitsAttribute
 

Enumerations

enum  AutoFindLocations {
  Object = 0x01, Children = 0x02, Parents = 0x04, Scene = 0x08,
  All = 0xFFFF
}